Whole Track menu commands

The Whole track menu offers the following commands:

Change all textures Changes textures for all the track by the offset provided. (e.g. a value of 5 will set every texture of the track by the next 5th texture from its original texture)
Clear / Modify all Clear selectively track shape, objects and textures. Can also recalculate Virtual Road data of the whole track.
Remap objects to blocks Reassigns all objects' ownership (sans global objects) to the blocks they are placed on
Resize Scales up/down the track based on the multipliers you input. Values above 1 scales it up, values below 1 scales it down)
Replay Camera Editor For NFSHS tracks only. Opens up the Replay Camera Editor, which allows for editing replay camera angles of the track.
Shadow Ray Tracer Opens up the Shadow Ray Tracer dialog, a tool to create track shading.