The Whole track menu offers the following commands:
| Change all textures | Changes textures for all the track by the offset provided. (e.g. a value of 5 will set every texture of the track by the next 5th texture from its original texture) |
| Clear / Modify all | Clear selectively track shape, objects and textures. Can also recalculate Virtual Road data of the whole track. |
| Remap objects to blocks | Reassigns all objects' ownership (sans global objects) to the blocks they are placed on |
| Resize | Scales up/down the track based on the multipliers you input. Values above 1 scales it up, values below 1 scales it down) |
| Replay Camera Editor | For NFSHS tracks only. Opens up the Replay Camera Editor, which allows for editing replay camera angles of the track. |
| Shadow Ray Tracer | Opens up the Shadow Ray Tracer dialog, a tool to create track shading. |